Elisa 5G Bus

Advertising in VR format for Elisa made in Unreal Engine.

  • Made shaders for effects like the drone rotors, Earth and Moon surface and atmosphere and clouds in the cloudscape scene.

  • The clouds were generated from mesh chunks then exported to Unreal from Houdini as Volume Textures, to be consumed by a ray-marching volume material before layout.

  • The set layout outside the spaceship was pre-rendered and played back as a 360° video shader to hit target framerates with volumetrics in VR.

Softwares: Houdini, Photoshop, Unreal Engine

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Colt Magnum

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