3D TECHNICAL ARTIST

I'm a Technical Artist specializing in procedural solutions in Houdini and real-time graphics in Unreal Engine with 10 years of experience working on a range of projects including experiences in VR, AR and Virtual Production.

My skill set includes modeling, shading, lightning, rendering, python, procedural geometry, photogrammetry, optimization and PDG.

I'm based in São Paulo, Brazil.

Personal Information

Name: Marcio Fontenelle

Location: São Paulo, SP, Brazil

Timezone: Brasilia Time (BRT), UTC-3

Email: fontenelle.marcio@gmail.com

Interests: Photography, Science Fiction, Travel