University of Helsinki Ballroom
Digital Twin of Helsinki Uni's Ballroom in Unreal Engine for virtual events and AR experiences.
Modeled and layouted the ballroom from provided client documents and specifications.
Additional props by Akram Kasravi and promotional renders by Fernando Damasceno. Promotional renders courtesy of ZOAN
Softwares: Modo, Substance 3D Designer, Substance 3D Painter, Unreal Engine