University of Helsinki Ballroom

Digital Twin of Helsinki Uni's Ballroom in Unreal Engine for virtual events and AR experiences.

  • Modeled and layouted the ballroom from provided client documents and specifications.

Additional props by Akram Kasravi and promotional renders by Fernando Damasceno. Promotional renders courtesy of ZOAN

Softwares: Modo, Substance 3D Designer, Substance 3D Painter, Unreal Engine

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